Shuffle Distribution

Shuffle takes a sub-mesh (Duplicator/ Text/ SVG) as an input and then rearranges its ids.

UI

Input Distribution - connect a sub-mesh to affect the ids of.

Reverse - reverse the ids.

Shuffle - randomise the ids.

Seed - set the random seed.

Shuffling does not affect the draw order of each id. Notice in the image above that id0 has remained behind and id8 on top.

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