Random Distribution

Randomly position Shapes.

UI

Shape - set the shape to distribute within.

Size - set the size for the Shape.

Count - set the number of duplicated shapes.

Seed - set the random seed.

Use Probability - include/remove points based on a Probability value.

Probability - the higher the number the more likely it will return 'true'. For example, if you connected a Material Sampler with a greyscale image or gradient then more points would be scattered in the lighter areas.

Threshold - set clip values [low, high]. Any Probability values outside of this threshold are skipped.

Relax - when checked, the shapes will try to move away from each other.

Relax Distance - set the distance the shapes are trying to move away from each other.

Max Iterations - set how many times the relax algorithm is run. A higher number is more accurate but slower.

Keep Shape - when checked any shapes positioned outside of the Size parameters will be culled.

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